New York's attorney general said the companies misled players by allowing them to think "all players had the same chance to win prizes,” the story reads. "In reality, a small percentage of professional and high-volume players--making up the majority of winners" used software, large bankrolls and research to win the contests, according to information from the attorney general’s office.
DraftKings and FanDuel must now make available the rate of success for users and winning percentages of the top 1%, 5% and 10% of players. The companies will each pay $1 million for the next three years, and $3 million each in 2019.